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  #11  
Old 07-08-2010, 03:14 PM
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Quote:
Originally Posted by mighty3 View Post
Make them some more professional and they will become more attractive.
i didn't understant wht u mean

creature posed
have to fix the nails
and add the snakes



Final scene proxy

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Last edited by 3d_devil; 07-08-2010 at 03:24 PM..
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  #12  
Old 07-18-2010, 01:23 PM
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Greek Solider WIP

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  #13  
Old 07-21-2010, 06:20 PM
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Quote:
Originally Posted by 3d_devil View Post
Added a few snakes
try to so some look development



You need to adjust the opening of her mouth or was it supposed to bi that big. Am just saying that try to balance her mouth to have a proportion for medusa's face. Lastly, need some work on the snake-hair-do of medusa.
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  #14  
Old 07-21-2010, 06:32 PM
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The Greek soldier was good. It just need some touches and colors then its ready to go. Go with the natural colors in putting its colors.
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  #15  
Old 08-07-2010, 10:10 PM
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thanks for the comments and critics

here is a realtime render test of the game mesh in mamoset



Test turn around

http://www.youtube.com/watch?v=aaxdUOFXUiU
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Last edited by 3d_devil; 08-07-2010 at 10:14 PM..
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  #16  
Old 08-07-2010, 10:56 PM
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Awesome creation!

When I saw your former posts, I was wondering what the character's legs should be. Wow, you have created a tail for it, really great!

Then the tail is final work? Because the character kills people by its tail, I think the tail should be plump and full of power, just like snake's tail. It should give people the feeling of power and death, in my view.
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